![]() ![]() But I don't think early Famiclones were using the international NES controller ports, they usually used Atari-style ports, right? That would explain the lack of shoulder buttons and button labels (the extraneous buttons would be turbo buttons). My guess is, if this is the case, that this is some sort of bootleg Famiclone controller that's trying to pass off as a SFC controller. This is all very strange and does not seem to match up whatsoever, so what the hell is this thing? Could it be a bootleg or counterfeit? After all, the page shows shoddily done internals, and the printing on the Nintendo and Super Famicom logos and the "Super Family" text also looks pretty off but it may just be due to compression artifacts. To top it all off, the Select + Start buttons are flat like the NES, not matching the diagonal left down/right up shape of late prototypes/retail nor the diagonal left up/right down shape of the early prototypes. But even more strange is the fact that the controller has no shoulder buttons, there's no button labels except for Select + Start, and it uses an NES cable, which would suggest a very early prototype pre-dating the 1988/1989 ABCD ones because even they have shoulder buttons and labels (and they used the SNES cables too), but the buttons are multicoloured instead of red, the indentations/accents around the buttons go from left down to right up instead of the other way round, and the buttons are convex not concave, which all lines up with later prototypes and retail SFC controllers (concave buttons were reintroduced for the retail North American SNES controllers). It says that a chip inside has a date code which suggests the 51st week of 1990, which makes no sense as the Super Famicom was first sold in November 1990. However, none of the details match up whatsoever, so I have trouble believing this is an actual prototype. It claims to show a prototype SFC controller, that says "Super Family" instead of "Super Famicom". Take that the way you will, I said what I said.After posting this: viewtopic.php?p=285923#p285923 I was looking for pictures of prototype Super Famicom units and their controllers when I found this page: The weird design choice to not texture the plastic, but rather give it a big booty kind of baffles me, but it does feel great in the hands. One of my favorite features of this controller is the convexed back that helps with grip. The Superpad, though, was the least offensive when it came to this issue, I’ve had other controllers that are far worse. ![]() Even so, with a little bit of practice I was able to learn the right pressure to give and for the most part I could avoid the controller having issues. ![]() I made sure it wasn’t the carbon pads, it’s just the way the plastic D-pad was molded that gives it a chance of moving in a diagonal rather than strictly up or down. Pressing down or up is almost always up and left or right, etc. I say really well because with almost every third-party SNES controller I’ve used there is something weird with the D-pad. After bringing it home, washing all the dead skin and soda out from all the cracks and cleaning the carbon pads this controller was ready for all that I could throw at it, and it responded really well. Somewhere along the way my Superpad had a run in with a child with a flat screwdriver, which seems to be a theme for things I pick up from thrift stores. It’s such a good controller, plus it gave me the joy of owning a Super Nintendo controller with colored buttons that weren’t just bland lavender and purple. The Interact Superpad for the SNES really was my favorite SNES controller for quite a long time. ![]() Wow that inlay around the buttons needs retrobrite. ![]()
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